As of right now, the server is running in whitelist mode until the server is moved. Once moved, I'll update the URL to the server to the new IP. No Port Will Be Needed. I'll set the old server to stay on whitelist mode and notify any user joining of the move and change in accessing the new server.
Steps in moving:
Back Up Worlds and Plugins - Plugins with Backups will not have their backups copied. Their backups will stay on our old server until it's subscription runs out in a month.
Download backups and move them to the new server, then uncompress them where they are needed.
Start server and hope as heck everything works fine on the first run.
If everything goes well, the server should be running just fine by morning. I'll re-add our server to Spout's Ingame list with a new subtext stating Server Move Complete.
Who Are We?
We have a real site as of 3-3-2012!
Trust us, it looks and feels better there!
MCDen @ Mine-Craft-Den.com
Other than just another random creative and survival server, we aim to do things differently than other servers dare: Allow and Do more than those pesky instructions say.
Join us on our server either by the game itself, or in Dynmap. We are running MineCraft 1.4.7 with Craftbukkit/Spigot and Spout. Spout Craft is Optional, But Preferred.
| Home | Facebook Group | Plugins | Ingame Stats |