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MCDen @ Mine-Craft-Den.com




































































Other than just another random creative and survival server, we aim to do things differently than other servers dare: Allow and Do more than those pesky instructions say.

Join us on our server either by the game itself, or in Dynmap. We are running MineCraft 1.4.7 with Craftbukkit/Spigot and Spout. Spout Craft is Optional, But Preferred.

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Saturday, December 15, 2012

Christmas Break!

Finals are over for the most of us, sadly many of us will not be nearly as active on the server for the next 2-3 weeks. I plan to at least be idling more on the server, though I may not always look like I'm there.
I know I haven't been on the server as much the last week, mostly due to Finals and my birthday Tuesday. This weekend I'm scheduled to work a fair number of hours, so most likely Monday I'll be more active again. Though I'm not sure about Monday night as some friends that are staying in town will probably want to keep the Monday Game Night routine.

We are making changes to the requirements to join the server. As we are allowing a number of under 16 players, we are enforcing the Maturity portion. The plan is simple. Player joins, reads and agrees to the rules, passes the simple rules test, then put on maturity trial for one-two weeks. Once the player has not caused any annoyances to other players and staff (examples still to come to base off of), they are full member. Both Maturity trial and Full Member will have the same permissions. The only limits is access to Skylands and Creative World.

As many has bluntly stated, the current /wild area looks terrible. I plan to remove it's world guard protection after making a new, better, Newb Land Safe Zone. I had set a new location at /wild2, but after a couple trial and error runs with setting up a way with world edit, the idea went down the drain. Originally, I was going to set up the world guard region, then save the whole area (1024x1024) as a schematic. Nope, caused the server to run out of memory, even when trying to do it in quarters.
New idea! Either we set up a separate world or just remove the whole safety start. I'm starting to lean towards the remove the whole safety start area. Then set up a Tutorial world on using and testing plugins so players can try them out safely and explanations.

5 comments:

  1. Personally (if its up for vote) I vote the tutorial world. Having a tutorial world will eliminate the need for a lot of the simple questions most players ask when they join the server. Which can in turn factor into the maturity guidelines for basing the full membership granting.

    ReplyDelete
    Replies
    1. The problem I have about making a turorial world or area is, I have no idea how to set it up. I can make signs explaining this and that, but to make the area look well, that's my challenge.

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    2. hmm. next time you and I are on we should have a look together, I for sure have some ideas that i think would work well in the tutorial world, collaboration is usually the best method.

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  2. Liger, i know it will be hard but you need to update the server, my brother updated my minecraft today and it will not let me join the sever since it is different Minecrafts

    ReplyDelete
    Replies
    1. Google how to downgrade. He made the mistake to update, you guys can fix it. I will not update due to one major fact. Thanks to a terrible decision of CraftBukkit, Spout cannot do what they normally do.
      Details at:
      http://forums.spout.org/threads/the-future-of-spoutplugin.6192/

      Delete